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Grid-Less City Layouts & Planning

Town to City breaks free from the grid. Buildings can be freely placed, rotated, and arranged organically. Here is how to plan your towns for beauty and efficiency.

The Grid-Less Philosophy

Town to City has no snap-to-grid mechanic. You can place buildings at any angle and position, creating organic, winding streets and clustered plazas. This design philosophy encourages Mediterranean-style towns that grow naturally rather than grid-aligned blocks.

Beauty is directly tied to economic outcomes — higher beauty attracts higher-tier citizens and boosts tourism income. A beautifully planned town is not just aesthetic, it is economically superior.

Tip: Use the first-person view mode to walk through your streets and see your town from ground level. The photo mode lets you capture and share your best creations.

Terraforming & Terrain

Town to City includes land and water terraforming tools. You can reshape elevation, create water features, and modify terrain. The Steam description confirms: "Freely shape the land beneath your feet with terraforming tools for elevation, water, and terrain."

Use terraforming to create scenic terrain features that boost beauty scores. Elevated positions provide natural sightlines and visual appeal. Water features add aesthetic value to surrounding areas. Plan major terraforming projects before placing expensive buildings to avoid relocation costs.

Multi-Town Specialization

The game supports multiple towns on the same map, connected by trade and travel routes. The default setup features three regions:

Belvau

Main hub: housing, administration, research

Fontebrac

Agriculture: farms, granaries, crop production

Rocemarée

Tourism: hotels, scenic routes, landmarks

Specialize each town for a clear economic purpose. Connect them with trade routes and transport links. A well-planned network of specialized towns generates more income than a single sprawling city. The research tree benefits all connected towns, so centralize research in your main hub.

Practical Layout Tips

Group farms together. Dedicate an entire town (Fontebrac) or a large district to farming. Place granaries nearby for crop storage and warehouses for transport links to other towns.
Centralize services. Town Hall, Research Center, and market stalls should be centrally located. Their coverage benefits reach more citizens when positioned in the heart of your town.
Develop the coastline. Waterfront areas have high tourism and scenic value. Place Hotels, the Lighthouse, and tourist attractions along the coast for maximum visitor appeal.
Leave room for expansion. Farms Tier 3 doubles surface area. Warehouse transport ranges need to cover growing districts. Plan layouts with future growth in mind rather than maximizing initial density.